At RDC, its fifth annual developers conference, Roblox, an online platform bringing more than 100 million people together through play, unveiled the community was on pace to earn $100 million in 2019. The company introduced a suite of tools to empower its global community of creators to build and more easily collaborate on immersive and massive 3D experiences.
“We started Roblox over a decade ago with a vision to bring people from all over the world together through play,” said founder and CEO David Baszucki in a press release. “Roblox began with just 100 players and a handful of creators who inspired one another, unlocking this groundswell of creativity, collaboration, and imagination that continues to grow.”
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“The Roblox creator community thinks of things we could never imagine, and their continued growth is our future,” said David Baszucki, founder and CEO, Roblox. “With top Roblox experiences achieving more than 100,000 concurrent users and 1 billion plays, there’s no denying the power of user-generated content. We are committed to supporting our creator community with the tools and resources they need to realize even greater success.”
Roblox will make Roblox Studio fully cloud-based by the end of 2019, allowing team members to collaborate simultaneously. All development files will be completely online and provide native support for collaborators across various computing platforms. Creators will be able to manage permissions, versioning, and rollbacks, allowing for more efficiency across all aspects of the development timeline.
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