In Neverwinter, I love the Oathbound Paladin most. To be honest, for every MMORPG I choose tank like classes for my first character, because it requires less tactic and provides more survival ability. It’s good choice for new gamers. It’s not a mild race, you can play it with all kinds of tricks you like, PvP is one of its strength, but it’s also adapted in PvE and group questing. I have 2 characters: Hunter Ranger and Paladin, they are good at farm and leveling up, but when I move to my new avatar the Paladin. Now I have more characters and some of them require extremely high gaming skills.
Oath of Protection can agro nearby enemies, if the target is other players, it can be cancelled by their action, but you can still gain 10% Damage Resistance. You probably have Tomes of Experience saved from your main toon, but you shouldn’t use them yet. Instead, go and do some questing to get some free gear, then power level. Your first area is the Blacklake District. Today I went to The Cloak Tower, although lvl 3 players can go there, I’m not for farming there. I met my old friends there and chat with him. He told me he was gone there for an advanced quest that claimed from a common NPC.
Religion is the second skill of Oathbound Paladin, it’s not combat skill, but you can earn more Neverwinter currency from it. I recommend you add it max before lvl 30. The Benign Order of the Third Eye campaign also gives a free bag. I have to advertise our Cheap Neverwinter Zen Account, it’s a bilateral beneficial product for you and me, and it’s safe. You can do this campaign at any time, but this is when it’s most convenient to begin.
The Sanctuary skills is the basic skill of Paladin, it creates a safe zone for you and your allies. Your physical and magic armor can be enhanced when you are in the Sanctuary. Archons are great companions, except for the Water Archon. They all increase your damage. The Fire and Air Archons both make great summoned companions, and they each have two ring slots, so they are easy to gear up! Cryptic Studio should change the graphics style of Tomb of the Nine Gods dungeon, it’s irritating. Oathbound Paladin’s Critical chance is 1%, provided by Wisdom, if you give him a gear with wisdom stats, you can make more critical attacks.
Castle Never is the final dungeon in Neverwinter, you should kill all creatures within 30mins to get the victory loot. Every stats take into effect in every combat. Sometimes I buried by some awesome bosses because I think I can undergo the tough war but finally lacking of 1 or 2 hp. If you gain extra ability in some certain stats like hp recovery or extra armor, it will be totally another ending – maybe I can clear the dungeon. You can get T6 weapons and armors from T6 dungeons, but there are no specific statistics on official wiki.
|